I’ve recently had numerous conversations with others about making apps and business models more social. Here are a few ideas and examples:
1) forced or inherently social: word with friends is a great example. The game requires you play against someone so the product (or in this case the game) is inherently social. Pretty simple. Sometimes, though, people try to make something social when it’s not e.g I don’t talk about my razor or shaving because no one else cares!
2) content creation drives sharing: sharing isn’t quite social but it potentially facilitates a social interaction. Facebook and Instagram are great examples. You share content in an effort to inform, educate, engage, and interact with others. Those that produce (in most cases) do it because they are looking for engagement, back & forth, and social interaction from others.
3) social engagement leads to personalization: If you like to read, you should check out goodreads.com. It takes the amazon.com “if you liked this, others like …” to the next level by making your social network have a bigger influence (vs. the broad crowd) on what’s recommended. Its pretty addictive when you first get started especially if you have opinions about a typical genre of books.
4) community drives accountability: Weight Watchers online and offline use social pressure (and encouragement) to provide a person value … In this case help with weight management. Not a new idea but hard to execute well.
I’m sure there are more examples. What do others think?
Sonny


